![]() There are small games and walking sims to play on machines in abandoned buildings. If you explore and play through everything it would take maybe an hour or so at most. The amount of interaction and exploration is not a ton. It can be a small database of games, a downloadable art show, a simulation, a moving painting, an album, an existential crisis, a talisman, a play, a meditation, a spell, a forest, a distopian nightmare, a joke. This software is morphable to what you want it to be. This work is licensed under a Creative Commons Attribution 3.0 Unported License.**This current version is for an exhibition at Denny Dimin gallery in New York from May 23-June 30, 2019** If you do not have a Blendswap account, here is a Direct Link (hosted on GitHub). This minifigure is high-poly, and still looks good without the subsurf. For some more complex photorealistic materials, check out my YouTube video: The materials are basic, and created in Cycles. there are a few things you can do with the rig that a real minifigure cannot do, such as bend the arms outward, and tilt the torso. It is fully rigged, not as a human-like minifigure, rather, like a real minifigure. This is a LEGO minifigure that I modeled in Blender. I have modeled a new LEGO Minifigure, and you can now download it! It is a high-poly, rigged minifigure.
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